![]() ![]() IsoFile open ok: F:\roms\ps2\Street Fighter EX3 (USA).bin Patches: No CRC found, using 00000000 instead. The current power profile is 'High performance'. Vendor/Model = AuthenticAMD (stepping 00)ĬPU speed = 4.042 ghz (8 logical threads) Operating System = Microsoft Windows 10, 64-bitĬPU name = AMD Ryzen 5 2400G with Radeon Vega Graphics PCSX2 Nightly - v Compiled on Mar 17 2022 Windows 10 (64bit) If Linux - Specify DistroĪll stock, no settings adjusted Emulation SettingsĪll stock, no settings adjusted GS Window Screenshots The explosion texture is meant to load as normal PCSX2 Revision Hardware renderer (DX11/OGL/VLKN) - Texture fails to load Software renderer - Texture loads correctly Do not change all settings leave as stock."Vertex Trace: float overflow detected ! min 3.402823e+38 max 3.402823e+38" Reproduction Steps When you execute the move this message flags up at the exact moment when the texture fails to load No hacks, just pcsx2 default settings I've also uploaded the GS dump ![]() and here it is in OGL/DX11/Vulkan failure to load I noticed a bug with Street fighter EX3 with the D Dark bomb explosion texture load failure Here it is in software working ![]()
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